"CATCH YOU FUCKERS AT A BAD TIME?"

Posts Tagged ‘Paul W.S. Anderson’

Monster Hunter

Monday, February 22nd, 2021

As someone who finally got into Paul Wesley Snipes Anderson’s RESIDENT EVIL series pretty close to when it was finally wrapping up, I was thrilled to hear that the director and his wife/star Milla Jovovich (HELLBOY, not the Ron Perlman one) had purchased the film rights to a fresh new video game franchise copyright property trademark. Without any judgment on (or implied knowledge of) the respective video games, I feel that there is potential for a series called MONSTER HUNTER about monsters and hunters who hunt monsters to be better than one about zombies and umbrellas or whatever. And I loved that one!

So I had planned to see this Toho co-production based on the works of Capcom in the biggest, if emptiest theater in Seattle, until shit (the pandemic) happened and that was not possible for me. But as soon as they made it available for digital “purchase” I paid the four-or-five-dollars-more-than-the-movie-ticket-would’ve-cost and now that file access is MINE.

It begins in a world of fantasy. Pirate ships are sailing through sand. Ron Perlman (HELLBOY, the Ron Perlman one) is there. Tony Jaa (KILL ZONE 2) is there. Monsters attack. Tony gets knocked off the boat. It is sand, so he doesn’t drown, but he’s left behind.

Then we switch to a different desert, the type in our world, in our time. It even has latitude and longitude listed on screen. I think they might mention directions and clicks at some point if you want to check your map and follow along at home. (read the rest of this shit…)

The Three Musketeers (2011)

Monday, February 15th, 2021

Well, I could’ve sworn it was a little more recent than this, but Paul World Series Anderson’s THREE MUSKETEERS came out in 2011 – two RESIDENT EVIL chapters ago, plus a POMPEII and a MONSTER HUNTER. I don’t remember if I just didn’t get to it or if I was immune to the charms of the Andersonography at that moment in time, but whatever the reason, I fuckin blew it. I can imagine the warm feeling I would’ve had watching an early afternoon show in a huge, mostly empty theater at Pacific Place. And I bet the 3D would’ve been amazing.

But at home on 2D blu-ray ten years later was good too. Maybe I should be thankful I saved it for a time when this specific type of escapism is more precious. Like that 2001 movie THE MUSKETEER that I reviewed recently, it’s loosely based on the Dumas novel and completely unembarrassed to pimp it out with modern cinematic trends and PWSA fixations, including but not limited to speed-ramping, acrobatic fight choreography and cool steam-punk weapons and vehicles. It takes the silliness much further than THE MUSKETEER, and has a much bigger budget – the climax involves two armed blimps engaged in a pirate ship battle in the sky – and I thought it was a whole lot of fun. (read the rest of this shit…)

Pandorum

Tuesday, December 1st, 2020

I remember the sci-fi/horror movie PANDORUM coming out – I thought it was more recent than 2009, but that’s how it goes – and I don’t think I heard anything good about it. It was not something that was on my list to see until I found out Cung Le was in it, and then it still took me years to get to it. But now I can report that, though certainly not perfect, this is a very interesting space movie with lots of cool ideas. It’s in English with a decent budget and stars Ben Foster and Dennis Quaid, but director Christian Alvart is the German guy who did the serial killer movie ANTIBODIES. So it’s gonna be a little more off-kilter than most movies produced by Paul W.S.Anderson.

It has some overlap with what I call the Space Loneliness movies, because it’s about some people waking up from hypersleep during a 123 year interstellar trip. It’s different, though, because they’re not just the small crew of one ship like DARK STAR, ALIEN, BLOOD MACHINES, etc. The Elysium is built to carry much of the earth’s population to a new home on the planet Tanis, so it’s enormous, and when they run into other people they’ve never met them before. (read the rest of this shit…)

Resident Evil: The Final Chapter

Monday, January 30th, 2017

RESIDENT EVIL: THE FINAL CHAPTER is a partly satisfying, partly frustrating ending to the epic billion-dollar-grossing sextology that people all around the world have been following for 15 years and that I have been following for about a month.

Writer-director Paul W.S. Anderson returns (he ended up directing all but parts 2 and 3) and follows many of the fun traditions of the series:

1. Starting off with a ludicrously long and convoluted narrated recap/revision of the story thus far

2. Sort of following up on the last cliffhanger, but in a way that suggests they abandoned the original idea they had when they made the last one. At the end of RETRIBUTION, the surviving characters were on top of the White House surrounded by millions of zombies and monsters, about to begin “the last battle to save humanity.” Now we CUT TO: Alice (Milla Jovovich) all alone in a completely destroyed and barren DC. Last time Wesker (Shawn Roberts) had just given her her powers back to fight this battle, now they tell us that was a trick and she actually doesn’t have powers. Huh? She keeps losing and regaining them without much consequence.

3. Giving it a different look and style from all the other installments. This one is very brown and smoky, everything is dirty and blown up or worn out. Even some of the areas of the Hive that they return to are weathered and grimy instead of smooth and sleek. (read the rest of this shit…)

Resident Evil: Retribution

Friday, January 27th, 2017

Paul W.S. Anderson stays in the director’s chair for the fifth one, RESIDENT EVIL: RETRIBUTION. This one starts at the end of the action scene that starts right where AFTERLIFE left off. Then it shows us that scene in reverse, then regular, and narrator Alice (Milla Jovovich, ULTRAVIOLET) tries to summarize the convoluted events of parts 1, 2, 3 and 4. And then they remake the remake of DAWN OF THE DEAD, showing Alice as a suburban mom just going about her business when the zombie outbreak explodes into her life.

That’s the fun of this series: the unpredictable patchwork of set pieces and gimmicks, often playing with expectations, making it seem like the story (like a video game?) is starting over and everything is different, but things usually turn out to have a pretty good explanation.

Okay, the explanation is always clones. Clones are the reason Michelle Rodriguez and Oded Fehr, whose characters died in previous chapters, are suddenly back as different people. Multiple different people. For a while it seems like Rodriguez came back to the series after a ten year absence just for a comically brief cameo where she gives Alice a ride and then crashes 30 seconds later. Then Alice is killed by a zombie. (read the rest of this shit…)

Resident Evil: Afterlife

Thursday, January 26th, 2017

RESIDENT EVIL: AFTERLIFE is part 4. Series writer-producer Paul W.S. Anderson returns as director for the first time since part 1. I really like how each chapter seems to be completely different from the previous ones, and this is no exception. The new style may be in part because Anderson hadn’t directed a RESIDENT EVIL in eight years (having only directed ALIEN VS. PREDATOR and DEATH RACE in the interim), but I think a huge part of it is that it was shot in 3D with the cameras developed for AVATAR. Not since STEP UP 3D have I so regretted not having seen a movie in 3D. It’s carefully composed with steady camera moves, lots of depth, with numerous scenes of acrobatic fight moves and projectiles coming toward the audience, many times in slow motion. Bullets, knives, swords, tentacles, people, raindrops, quarters, blood, pieces of bullet-ridden walls and shards of glass are among the things that fly out of the screen. You can just tell it would look really cool in 3D, and luckily this is a style that also looks good in 2D. Anderson has a reputation as a hack, but at least give him this: he is in a very small group of directors who actually put in elbow grease to use the 3D medium well.

As is the RESIDENT EVIL tradition, the opening is like a short film unto itself. There’s a security breach at the Umbrella Headquarters in Tokyo, which makes The Hive look like the FIRST BLOOD police station by comparison. A small army of security troops surround the elevator waiting for the intruder to emerge, a drawn out sequence playing with our anticipation for what Alice promised at the end of the last one. (read the rest of this shit…)

Resident Evil: Extinction

Wednesday, January 25th, 2017

RESIDENT EVIL: EXTINCTION is part 3. It takes place five years after part 2, APOCALYPSE, and was released five years after the first film in the series. It has a different style and tone, a little more serious, a little more grounded, but still pulpy, and it really works.

The opening tricked me. It begins so much like the first film – Milla Jovovich as Alice waking up naked and confused in the mansion, putting on the red dress and boots – that I thought I might’ve rented the wrong one. But she explores the place and ends up in a hallway in the Hive with the lasers and booby traps and one of them shoots and… gulp… kills her. Then some guys in biohazard suits appear, take the body up to the surface and throw it in a ditch. The camera pulls out to show a whole pile of dead Alices. And by the way, they’re all wearing that same outfit. I don’t know if that makes sense that they would have duplicate outfits to give these clones they keep testing, but if not it’s better than making sense. Nobody wants to see them wearing different outfits. (read the rest of this shit…)

Resident Evil: Apocalypse

Tuesday, January 24th, 2017

RESIDENT EVIL: APOCALPYSE is the second one. Part 1’s Paul W.S. Anderson scripted it, but handed directing duties over to Alexander Witt (the second unit director for SPEED and the train heist in FAST FIVE) while he himself focused on ALIEN VS. PREDATOR, and it reminds me a little bit of the sequel to Anderson’s MORTAL KOMBAT: it’s way less like a real movie, but therefore kind of more fun. This sequel looks much more expensive than the original – there are huge crowd scenes, explosions and shootouts, it’s not all confined to some underground tunnels. It’s a chaotic mish-mash of styles (normal movie, shaky news footage, blurred frames) and crazy shit happening, often without much regard to rhythm, flow, or logic.

It starts out with a couple minutes of Alice (Milla Jovovich, HE GOT GAME) narrating exposition over flashy computer graphics, but as soon as the title comes up it ditches her and we go back to the day before in happy suburban Raccoon City while the T-virus crisis is going on underground. A menacing procession of identical Umbrella Corp SUVs plow through the streets to bring important scientists to safety. But Dr. Ashford (Jared Harris, NATURAL BORN KILLERS, THE BOXTROLLS)’s daughter Angie (Sophie Vavasseur) is in a vehicle that crashes, and she gets stranded above.

We meet Raccoon City’s militarized police force as well as a special unit called S.T.A.R.S. (“Special Tactics and Rescue Squad. They’re the best”). These are cops who do things like rappel from a helicopter facing straight down firing two machine guns accompanied by rockin electric guitar soundtrack. The kind of people you want, I guess, in a movie version of a video game version of a zombie outbreak. The most memorable of these characters is a wonderfully ludicrous one called Jill Valentine (Sienna Guillory, HIGH-RISE), an edgy suspended cop who looks like a model but luckily switches from stilettos to combat boots when she learns about the zombies from the news and goes into action. She spends the movie wearing a turquoise tube top, mini-skirt and holsters. There’s nothing wrong with that, but everyone else looks like they’re wearing movie costumes, and she looks like a cosplayer.

(read the rest of this shit…)

Resident Evil

Monday, January 23rd, 2017

The RESIDENT EVIL movie series is sort of a zombie in its own right – a dead thing leftover from another time, somehow still walking the earth. When the first one came out in 2002, movies based on video games were still a novel concept that had only really been done successfully by this same director, Paul Anderson, with MORTAL KOMBAT (1995). According to a chart I found, the video game industry itself made $48.29 billion in 2002. That’s a bunch of money, but it also says that as of three years ago they were making $76 billion. And I’m sure it’s still going up.

I don’t know of any charts for this, but I bet the revenue from zombie related entertainment has increased tenfold during that period. This may be hard for the youths to imagine, but zombie movies were a genre that had been fallow for nearly two decades, and only horror people obsessed with DAWN OF THE DEAD ever thought about them. This complicated the reception of RESIDENT EVIL for people like me. On one hand, it was exciting to see any take on this type of monster. On the other hand, we were still holding out for a comeback for George A. Romero, who had not yet done LAND OF THE DEAD (or DIARY OF THE DEAD or SURVIVAL OF THE DEAD). We knew because of internetting that he’d shot a series of Japanese commercials for the Resident Evil video game, and had been hired to write and direct the movie until the company didn’t like his script and replaced him.

So it was interesting to watch RESIDENT EVIL again in 2016, remembering that I hated it when it came out, but not much remembering why (here’s the dumb review I wrote almost 15 years ago). At the very least there’s a good opening sequence that I had no memory of. Employees of the Umbrella Corporation in Raccoon City, Wherever arrive one morning at their underground lab work place known as “The Hive,” having no idea that the shit is floating mid-air in a cool MATRIX style slo-mo flight toward the fan, because somebody broke open a vial of the deadly experimental T-virus. (read the rest of this shit…)

Death Race 3: Inferno

Thursday, January 24th, 2013

tn_deathrace3DEATH RACE 3 is of course the sequel to the DTV prequel to Paul W.S. Anderson’s theatrical sort-of remake of Paul Bartel and Roger Corman’s DEATH RACE 2000. To gage my response you will need to see my scorecard: I consider DEATH RACE 2000 a classic, DEATH RACE a surprisingly solid b-movie, DEATH RACE 2 a pretty enjoyable DTV prequel to that type of movie. And part 3 rates about the same as part 2.

It’s all the same people: Luke Goss (BLADE II, HELLBOY 2) returns as the pre-Statham Frankenstein, masked hero of the newly invented car racing to-the-death prison circuit. Tanit Phoenix is still his sexy girl navigator, Danny Trejo is still his mechanic, Ving Rhames still Weyland, the warden/CEO of Terminal Island, and from the movie we have Fred Koehler as the somewhat autistic Lists and Robin “Liu Kang” Shou in his traditional P.W.S. Anderson supporting player role as fellow racer 14K. Part 2’s director Roel Reine (of PISTOL WHIPPED and THE MARINE 2 fame) and writer Tony Giglio (story by Anderson) also return.
(read the rest of this shit…)