For two decades, as a non-gamer, I have believed that Christophe Gans’s SILENT HILL is the best video game movie. I have a friend who likes the games and thinks it’s a good adaptation, but that was never a factor for me. I just thought that whatever they were doing as far as translation really worked to create a unique horror movie with a strong atmosphere, bizarre creature designs, excellent FX work and an admirable preference for dream logic over boring reality. Even the characters’ numerous illogical choices and what I deemed to be “terrible” dialogue according to my Ain’t It Cool News review at the time added to the surreal feeling, and reminded me of the dubbed Italian horror movies I enjoyed.
It really felt different from the mainstream horror movies of the time, which made me like it, but also helped make it unpopular. I remember seeing it at a preview screening with most of the crowd in open, loud revolt from early on. I went with my now wife and another couple, who were talking about how terrible it was as we left. When I admitted I liked it they all looked at me like I was insane. (read the rest of this shit…)

July 8, 2005
My feelings haven’t changed on this one – I thought it was laughable at the time, which I believe was the general consensus. But it was a hit, had a sequel that was a hit, presumably has people who are fond of it, though I’ve never met them. I’d say this is a better example of a “no cultural footprint” movie than
This is my piece about being torn between loving S. Craig Zahler’s movies and being grossed out by the worldview they seem to represent. There are many like it, but this one is mine.

















