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Posts Tagged ‘Ian Bliss’

The Matrix Revolutions

Thursday, December 16th, 2021

When the second half of the 2-part MATRIX sequel begins, our hero Neo and antagonist Agent Smith are both displaced from their regular realities. Smith has somehow transferred his computer-program-consciousness into the organic human body of Bane, only survivor of the destroyed Nebuchadnezzar, now in the sick bay of the Hammer next to comatose Neo, whose mind is trapped in a purgatorial subway station in a virtual world separate from The Matrix.

Yeah, the sequels get complicated. We learn that programs inside The Matrix are regularly deleted, but some try to escape that fate. The subway is a black market means of smuggling exile programs in and out of the Matrix or the Machine City (01?) mainframe. This is all overseen by the Merovingian, with the subway itself operated by his employee The Trainman, a scary dude played by Bruce Spence, a.k.a. the Gyro Captain in THE ROAD WARRIOR and Jedediah in MAD MAX BEYOND THUNDERDOME. (read the rest of this shit…)

The Matrix Reloaded

Wednesday, December 15th, 2021

THE MATRIX RELOADED may have been the most highly anticipated but immediately rejected sequel of my lifetime. I’m not just excluding PHANTOM MENACE for being a prequel – whatever happened in the rest of the world, I honestly didn’t experience many people hating it until months later, at least. With RELOADED it was pretty instant.

It was the only MATRIX movie I reviewed upon release, so you can click here to see my kinda dumb, mostly still applicable 2003 thoughts on the matter. I seemed to be fielding a backlash against the original MATRIX movie as well as people hating RELOADED, but it was only the latter I found myself feeling I had to defend over the years.

I do think I partly understand why people were disappointed. THE MATRIX ends on a perfect note of letting us imagine what’s next in the “world where anything is possible.” Any definitive answer of what happens next has a hard time competing with the electric feeling of not knowing. Especially when part 1 was a carefully constructed machine of concept, explanation and payoff, while part 2 kind of wanders through a labyrinth of tangential notions and questions before it gets to the battle it’s been promising. And it cuts off in a cliffhanger well before said battle. (read the rest of this shit…)